PublicDependencyModuleNames.AddRange(
new string[]
{
"A plugin",
// ... add other public dependencies that you statically link with here ...
}
);
B.uplugin :
"Plugins": [
{
"Name": "A plugin",
"Enabled": true
}
]
A plugin class :
#define A_API DLLEXPORT
class A_API UUtilityBPLibrary : public UBlueprintFunctionLibrary
{
...
};
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